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Some RW locks allow the lock to be atomically upgraded from being locked in read-mode to write-mode, as well as being downgraded from write-mode to read-mode. Upgrading a lock from read-mode to write-mode is prone to deadlocks, since whenever two threads holding reader locks both attempt to upgrade to writer locks, a deadlock is created that ...
The simplest reader writer problem which uses only two semaphores and doesn't need an array of readers to read the data in buffer. Please notice that this solution gets simpler than the general case because it is made equivalent to the Bounded buffer problem, and therefore only N readers are allowed to enter in parallel, N being the size of the ...
In computer science, read–modify–write is a class of atomic operations (such as test-and-set, fetch-and-add, and compare-and-swap) that both read a memory location and write a new value into it simultaneously, either with a completely new value or some function of the previous value.
The memory model defined in the C11 and C++11 standards specify that a C or C++ program containing a data race has undefined behavior. [3] [4] A race condition can be difficult to reproduce and debug because the end result is nondeterministic and depends on the relative timing between interfering threads. Problems of this nature can therefore ...
In computer science, in the field of databases, read–write conflict, also known as unrepeatable reads, is a computational anomaly associated with interleaved execution of transactions. Specifically, a read–write conflict occurs when a "transaction requests to read an entity for which an unclosed transaction has already made a write request."
Some concurrency control strategies avoid some or all of these problems. For example, a funnel or serializing tokens can avoid the biggest problem: deadlocks. Alternatives to locking include non-blocking synchronization methods, like lock-free programming techniques and transactional memory. However, such alternative methods often require that ...
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Any data structure using cells of bits each needs ( (/)) time to answer a range mode query. [3]This contrasts with other range query problems, such as the range minimum query which have solutions offering constant time query time and linear space.