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Many science fiction books and films have imagined characters being "trapped in virtual reality" or entering into virtual reality. Laurence Manning's 1933 series of short stories, "The Man Who Awoke"—later a novel—describes a time when people ask to be connected to a machine that replaces all their senses with electrical impulses and, thus, live a virtual life chosen by them (à la The ...
The list includes technologies that were first posited in non-fiction works before their appearance in science fiction and subsequent invention, such as ion thruster. To avoid repetitions, the list excludes film adaptations of prior literature containing the same predictions, such as " The Minority Report ".
Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it ...
Otherland is a science fiction tetralogy by American writer Tad Williams, published between 1996 and 2001.The story is set on Earth near the end of the 21st century, probably between 2082 and 2089, in a world where technology has advanced somewhat beyond the present.
She does not consider the second or third book sequels, despite their taking place in the same universe as the first one, and she says the three books can be read in any order. [1] Vande Velde says, "Heir Apparent was a lot of fun to write because it's about a girl caught in a virtual-reality-type game. Even though Giannine finds herself in a ...
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Climate change—science fiction dealing with effects of anthropogenic climate change and global warming at the end of the Holocene era; Megacity; Pastoral science fiction—science fiction set in rural, bucolic, or agrarian worlds, either on Earth or on Earth-like planets, in which advanced technologies are downplayed. Seasteading and ocean ...
Feed (2002) is a cyberpunk, satirical, dystopian, young-adult novel by M. T. Anderson, focusing on issues such as US American hegemony, corporate power, consumerism, information technology, data mining, and environmental decline, with a sometimes sardonic, sometimes somber tone.