enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Category:3D computer graphics software for Linux - Wikipedia

    en.wikipedia.org/wiki/Category:3D_computer...

    3D computer graphics software: this comprises e.g. 3D modeling, animations and 3D rendering, that runs natively on Linux kernel-based operating systems. "3D modeling" overlaps with Category:Computer-aided design software for Linux "animations" overlaps with Category:Motion graphics software for Linux and should be separated from 2D software

  3. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs. [6] The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL.

  4. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  5. Category:3D rendering software for Linux - Wikipedia

    en.wikipedia.org/wiki/Category:3D_rendering...

    Software to do 3D rendering that runs natively on Linux kernel-based operating systems. Pages in category "3D rendering software for Linux" The following 17 pages are in this category, out of 17 total.

  6. PHIGS - Wikipedia

    en.wikipedia.org/wiki/PHIGS

    3D computer graphics application programming interface PHIGS ( Programmer's Hierarchical Interactive Graphics System ) is an application programming interface (API) standard for rendering 3D computer graphics , considered to be the 3D graphics standard for the 1980s through the early 1990s.

  7. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]

  8. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  9. Category:3D modeling software for Linux - Wikipedia

    en.wikipedia.org/wiki/Category:3D_modeling...

    This category name is misleading, incomplete, and can lead to confusion when updating categorization on existing, or categorizing new, articles based on the software "type" which is typically "3D computer graphics," as well as when using this page as a starting point. See Category:3D computer graphics software for Linux