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Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab.It consists of the original game Cut the Rope (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the ...
Like the first game, Cut the Rope 2 was generally well-received by critics. The review aggregator Metacritic has an average score of 81 out of 100, indicating "generally favorable" reviews. [5] Leah B. Jackson of IGN praised Om Nom's animations and the addition of the Nommies but noted the game's short length and deemed its power-ups ...
Cut the Rope is a physics-based puzzle video game developed by ZeptoLab and published by Chillingo for iOS, Android, Windows Phone, web browsers, Nintendo DSi, and Nintendo 3DS. The game was succeeded by Cut the Rope: Experiments in 2011 while a direct sequel, Cut the Rope 2 , was released in 2013.
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ZeptoLab (stylised as zeptolab) is a video game developer best known for developing the Cut the Rope series, which has been downloaded more than 2 billion times since its release, [3] and can be played on major platforms including Android, iOS, Windows Phone, HTML5 web browsers, macOS, Nintendo DSi and Nintendo 3DS.
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Digital distribution also offers new structural possibilities for the whole video game industry, which, prior to the emergence of digital media as a relevant means of distribution, was usually built around the relationship of the video game developer, who produced the game, and the video game publisher, who financed and organized the ...