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  2. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    Heaven Benchmark is benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom.

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  4. Unigine - Wikipedia

    en.wikipedia.org/wiki/Unigine

    UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system), [4] which are used by overclockers and technical media such as Tom's Hardware, [5] [6] Linus Tech Tips, [7] PC Gamer, [8] and JayzTwoCents. [9]

  5. UNIGINE Company - Wikipedia

    en.wikipedia.org/wiki/Unigine_Company

    The development of UNIGINE technology began with the open source project Frustum, which was opened in 2004 by Alexander Zapryagaev, co-founder (along with Denis Shergin, CEO) and ex-CTO of UNIGINE company, as well as the lead developer of the UNIGINE Engine. [9] [10] The name UNIGINE is an abbreviation for either "Unique Engine" or "Universal ...

  6. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  7. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  8. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Superposition Benchmark is a benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom.

  9. Facing Worlds - Wikipedia

    en.wikipedia.org/wiki/Facing_Worlds

    Facing Worlds was created by Fiorentino as a test of the Unreal Engine's capabilities. According to Fiorentino, typical Unreal Tournament maps had a limit of 160 polygons visible at the same time, which were split evenly between the landscape and map structures. By contrast, Facing Worlds' development began with Fiorentino allocating all 160 ...