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  2. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    The DOF Reality and Cruden system utilizes a Stewart platform while SimCraft utilizes a proprietary physics approach with independent degrees of freedom. In addition to the six degrees of freedom, it is also common to have force feedback in full motion racing simulators, most commonly in the steering wheel, but sometimes even in other controls ...

  3. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. [1] In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provide movement in all of the six degrees of freedom (DOF) that can be experienced by an object that ...

  4. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    The six degrees of freedom: forward/back, up/down, left/right, yaw, pitch, roll. Six degrees of freedom (6DOF), or sometimes six degrees of movement, refers to the six mechanical degrees of freedom of movement of a rigid body in three-dimensional space. Specifically, the body is free to change position as forward/backward (surge), up/down ...

  5. Degrees of freedom (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Degrees_of_freedom_(mechanics)

    In physics, the degrees of freedom (DOF) of a mechanical system is the number of independent parameters that define its configuration or state. It is important in the analysis of systems of bodies in mechanical engineering, structural engineering, aerospace engineering, robotics, and other fields. The position of a single railcar (engine ...

  6. Stewart platform - Wikipedia

    en.wikipedia.org/wiki/Stewart_platform

    Stewart platforms are known by various other names. In many applications, including in flight simulators, it is commonly referred to as a motion base. [1] It is sometimes called a six-axis platform or 6-DoF platform because of its possible motions and, because the motions are produced by a combination of movements of multiple actuators, it may ...

  7. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    3D user interaction. In computing, 3D interaction is a form of human-machine interaction where users are able to move and perform interaction in 3D space. Both human and machine process information where the physical position of elements in the 3D space is relevant. The 3D space used for interaction can be the real physical space, a virtual ...

  8. Depth of field - Wikipedia

    en.wikipedia.org/wiki/Depth_of_field

    For cameras that can only focus on one object distance at a time, depth of field is the distance between the nearest and the farthest objects that are in acceptably sharp focus in the image. [1] ". Acceptably sharp focus" is defined using a property called the "circle of confusion". The depth of field can be determined by focal length, distance ...

  9. Live, virtual, and constructive - Wikipedia

    en.wikipedia.org/wiki/Live,_virtual,_and...

    Live, Virtual, & Constructive (LVC) Simulation is a broadly used taxonomy for classifying Modeling and Simulation (M&S). However, categorizing a simulation as a live, virtual, or constructive environment is problematic since there is no clear division among these categories. The degree of human participation in a simulation is infinitely ...

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