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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  3. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Download QR code; Print/export ... Toon Boom Animation Inc. ... Digital Video S.p.a. Commercial proprietary software: Windows, OS X, Mac OS:

  4. File:Sprite Fright - Blender Open Movie-full movie.webm

    en.wikipedia.org/wiki/File:Sprite_Fright...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.

  6. Sintel - Wikipedia

    en.wikipedia.org/wiki/Sintel

    Sintel (2010). 14 minutes, 48 seconds.. Sintel (code-named Project Durian during production) is a 2010 animated fantasy short film. It was the third Blender "open movie".It was produced by Ton Roosendaal, chairman of the Blender Foundation, written by Esther Wouda, directed by Colin Levy, at the time an artist at Pixar and art direction by David Revoy, who is known for Pepper&Carrot, a free ...

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    When working with game animations, skeletal 2D animations are commonly created using tools like Spine, DragonBones, Blender COA Tools, Rive, and the built-in Unity editor. The primary benefit of this approach is the ability to reuse images, which reduces the amount of graphics stored in RAM.

  8. RETAS - Wikipedia

    en.wikipedia.org/wiki/RETAS

    RETAS (Revolutionary Engineering Total Animation System) is a 2D animation software bundle developed and sold by Celsys that is available for Microsoft Windows and Mac OS X. It handles the entire animation production from digitally drawing or tracing to exporting in Flash and QuickTime , and is considered to be a leader in Japan 's anime ...

  9. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    Physics engines for video games typically have two core components, a collision detection/collision response system, and the dynamics simulation component responsible for solving the forces affecting the simulated objects. Modern physics engines may also contain fluid simulations, animation control systems and asset integration tools.