Search results
Results from the WOW.Com Content Network
It is the seventh game in the Reader Rabbit franchise and a sequel to Reader Rabbit's Interactive Reading Journey. It was re-released in 1997 as Reader Rabbit's Interactive Reading Journey For Grades 1-2, followed by another in 1998 titled Reader Rabbit's Reading Ages 6–9 and a personalized version in 1999.
Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the fourth game in the Reader Rabbit franchise. A facelift was given to the game's predecessor to match the graphical fidelity of Reader Rabbit 2 .
Reader Rabbit's Reading Development Library is a series of four edutainment games from The Learning Company as part of the Reader Rabbit franchise. The first two games were developed in October 1995 and the last two were developed in 1996.
Here is a set of solutions: 1-2-3/ 3-4-5/ 6-7-8/ 8-9-10/ 3-8-11. CHAPTER 10. ... Read the full walkthrough of Hidden Secrets: The Nightmare at Gamezebo.com. Show comments. Advertisement.
General Information Main Menu The name of the currently selected player is displayed below the title. To change this, click the black button below the name of the player to display the players window.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
From left, Deborah Johnson-Graham, Kim Manley, and Marie Justice take in the yard and surroundings of their family home in Canton where Habitat for Humanity found the family's hidden heirlooms.
Reader Rabbit was originally conceived by the Grimm sisters; Leslie authored the game while Corinne and Cindy contributed the art. Version 1.0 of Reader Rabbit , titled Reader Rabbit and the Fabulous Word Factory , was released in early 1984 [ 5 ] (and featured in the 1983 holiday special for Computer Chronicles [ 6 ] ), while versions 1.1, 1.2 ...