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When the Xbox 360 launched in North America 212 Xbox games were supported while in Europe 156 games were supported. [2] [3] The Japanese market had the fewest titles supported at launch with only 12 games. [4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games. [5] [6]
Some of the first modchips for the Wii, known as drive chips, modify the behaviour and communication of the optical drive to bypass security. On the Xbox 360, a common modchip took advantage of the fact short periods of instability in the CPU could be used to fairly reliably lead it to incorrectly compare security signatures. The precision ...
Unfortunately, since the Xbox requires the clock to be valid, and the dashboard itself is where one sets the clock, there is a problem if the RTC backup capacitor discharges. The Xbox will detect that the clock is not set and therefore force the dashboard to be loaded; the dashboard then reboots due to the buffer overflow exploit.
However, to create Xbox 360 games one must pay for a premium membership to the XNA Creators Club. Once the games are verified, the games written with XNA Studio can be made available for 80, 240, or 400 Microsoft Points to all Xbox 360 owners (through Xbox Live). This allows creators of homebrew content access to their target audience of Xbox ...
The Xbox and the Xbox 360 are region-locked, but some games are region-free and will play in any region. Digital content through Xbox Live on the Xbox 360 and original Xbox are also region-locked, such as DLC, movies, and apps.
This is a non-diffusing subcategory of Category:Xbox 360 games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. See also: List of Xbox 360 games
The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 [109] and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009, to be sold until stock ran out, while the Elite was also marked down in price to US$299.
Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. [5] Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020. Xbox Game Pass cloud gaming is provided to subscribers of Ultimate at no additional cost. [6]