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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Many manufacturers have 27–30-inch models that are capable of WQXGA, albeit at a much higher price than lower resolution monitors of the same size. Several mainstream WQXGA monitors are or were available with 30-inch displays, such as the Dell 3007WFP-HC, 3008WFP, U3011, U3014, UP3017, the Hewlett-Packard LP3065, the Gateway XHD3000, LG ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.

  4. 32K resolution - Wikipedia

    en.wikipedia.org/wiki/32K_resolution

    There are plans from different groups to start implementing 32K technology. While there are a few cameras that can shoot in 32K resolution, [1] even 8K still does not have as widespread usage as 1080p and 4K do. There are less than 3% of televisions supporting 8K (with only some 9th generation gaming consoles supporting it), and none using 16K. [2]

  5. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    While projecting UHD, it might look as though the pixel structures would have 1/4 the area of 1080p; it just doesn't happen with pixel shifting. That much resolution is only carried by a true 4K projector. This is why "true" 4K costs so much more than 4K UHD projectors that have more or less similar feature sets.

  6. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  7. 1080p - Wikipedia

    en.wikipedia.org/wiki/1080p

    1080p video signals are supported by ATSC standards in the United States and DVB standards in Europe. Applications of the 1080p standard include television broadcasts, Blu-ray Discs, smartphones, Internet content such as YouTube videos and Netflix TV shows and movies, consumer-grade televisions and projectors, computer monitors and video game ...

  8. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    It is used for multiple anamorphic formats and DCI 1024:429 (21. 482517:9), but also for ultrawide computer monitors, including 43:18 (21 1 ⁄ 2:9) for resolutions based on 720 lines and 12:5 (21 3 ⁄ 5:9) for ultrawide variants of resolutions based either on 960 pixels width or 900 lines height.

  9. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    Some common aspect ratios for computer displays. 4:3 is an old non-widescreen monitor standard, also used in some tablet computers. The first popular widescreen ratio for computer displays was 16:10, and 16:9 has been the most common ratio since 2012.

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