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In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
Each Ion type supports a null variant, indicating a lack of value while maintaining a strict type (e.g., null.int, null.struct). The Ion format permits annotations to any value in the form of symbols. Such annotations may be used as metadata for otherwise opaque data (such as a blob).
A PDF file is organized using ASCII characters, except for certain elements that may have binary content. The file starts with a header containing a magic number (as a readable string) and the version of the format, for example %PDF-1.7. The format is a subset of a COS ("Carousel" Object Structure) format. [24]
C# has and allows pointers to selected types (some primitives, enums, strings, pointers, and even arrays and structs if they contain only types that can be pointed [14]) in unsafe context: methods and codeblock marked unsafe. These are syntactically the same as pointers in C and C++.
Nullable types are a feature of some programming languages which allow a value to be set to the special value NULL instead of the usual possible values of the data type.In statically typed languages, a nullable type is an option type, [citation needed] while in dynamically typed languages (where values have types, but variables do not), equivalent behavior is provided by having a single null ...
In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
Restricting the format of the input is a possible maintenance (bug fixing) solution — essentially this means validating input information to check that it is in the correct format, in order to reduce the possibility of the magic string being discovered by the user. Examples include validating a telephone number to ensure that it contains only ...
The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.