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  2. Multitap - Wikipedia

    en.wikipedia.org/wiki/Multitap

    Dreamcast and the original Xbox would follow the N64's example by including four controller ports as default as well, as did Nintendo's succeeding console, the GameCube. Despite this, the PlayStation 2 was released with only two controller ports like its predecessor, so a Multitap was still produced for the console. Because of compatibility ...

  3. VMU - Wikipedia

    en.wikipedia.org/wiki/VMU

    Additionally, a VMU without battery power will beep when the Dreamcast is powered on (if the VMU is inserted into a connected Dreamcast controller) The VMU has 128 KB of flash memory, but by default 28 KB is reserved for system use leaving 100 KB for data storage, which is divided into 200 'blocks' – one block equaling 512 bytes.

  4. Dreamcast - Wikipedia

    en.wikipedia.org/wiki/Dreamcast

    The Dreamcast supports a Sega fishing "reel and rod" motion controller and a keyboard for text entry. [ 143 ] [ 158 ] Although it was designed for fishing games such as Sega Bass Fishing , [ 156 ] Soulcalibur is playable with the fishing controller, which translates vertical and horizontal movements into on-screen swordplay; IGN cited it as a ...

  5. Dreamcast online functionality - Wikipedia

    en.wikipedia.org/wiki/Dreamcast_online_functionality

    The Dreamcast is a home video game console by Sega, the first one introduced in the sixth generation of video game consoles.With the release of the Dreamcast in 1998 amid the dot-com bubble and mounting losses from the development and introduction of its new home console, Sega made a major gamble in attempting to take advantage of the growing public interest in the Internet by including online ...

  6. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    The Dreamcast features a SuperH-4 32-bit reduced instruction set computing (RISC) instruction set architecture (ISA) using 16-bit fixed-length instructions, alongside a 64-bit double-precision superscalar unit, a 64-bit data bus allowing a variable width of either 8, 16, 32 or 64-bits, and a 128-bit floating-point bus. [46]

  7. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  8. Dreamcast VGA - Wikipedia

    en.wikipedia.org/wiki/Dreamcast_VGA

    The Dreamcast VGA Box is an accessory for the Dreamcast, a video game console produced by Sega, that allows it to output to a computer monitor or a high-definition television (HDTV) set through a VGA connector in 480p, otherwise known as progressive scan. [1] [2] The Dreamcast was one of the first consoles to support 480p and HDTV in general.

  9. Host controller interface (USB, Firewire) - Wikipedia

    en.wikipedia.org/wiki/Host_controller_interface...

    Open Host Controller Interface (OHCI) [1] is an open standard.. Die shot of a VIA VT6307 Integrated Host Controller used for IEEE 1394A communication. When applied to an IEEE 1394 (also known as FireWire; i.LINK or Lynx) card, OHCI means that the card supports a standard interface to the PC and can be used by the OHCI IEEE 1394 drivers that come with all modern operating systems.