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  2. Minicraft - Wikipedia

    en.wikipedia.org/wiki/Minicraft

    Minicraft was developed by Minecraft creator Markus Persson in 48 hours as a part of the 22nd Ludum Dare competition, which requires game developers that enter the contest to make a game in 48 hours based on a theme that is released just before the time starts. [3] For this Ludum Dare, the theme was "Alone".

  3. How to install OptiFine to massively enhance 'Minecraft's ...

    www.aol.com/news/install-optifine-massively...

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  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010. The only mods that were released during Minecraft 's Indev and Infdev development stages were a few client-side mods that had minor changes to the game.

  5. Dust Racing 2D - Wikipedia

    en.wikipedia.org/wiki/Dust_Racing_2D

    Dust Racing 2D was inspired by Super Cars and fi:Slicks ’n’ Slide. The game was built by Jussi Lind on Qt development framework, and it uses OpenGL for graphics. Due to the source code availability, it is possible to port the game to multiple operating systems. [1] The first version of the game was published in 2012.

  6. Minecraft: Story Mode - Wikipedia

    en.wikipedia.org/wiki/Minecraft:_Story_Mode

    Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.

  7. Build the Earth - Wikipedia

    en.wikipedia.org/wiki/Build_the_Earth

    Build the Earth was created by YouTuber PippenFTS in March 2020 as a collaborative effort to recreate Earth in the video game Minecraft. [1] During the COVID-19 lockdowns , the server aimed to provide players with the opportunity to virtually experience and construct the world.

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Instead, a 2:1 pixel pattern ratio would be used to draw the x and y axis lines, resulting in these axes following a ≈26.565° (arctan(1/2)) angle to the horizontal. (Game systems that do not use square pixels could, however, yield different angles, including "true" isometric.)

  9. Oasis (Minecraft clone) - Wikipedia

    en.wikipedia.org/wiki/Oasis_(Minecraft_clone)

    The demo "proof of concept" version of the game was developed by Israeli San Francisco–based AI company Decart and Silicon Valley hardware startup Etched. [1] [2] [3] The idea originated in 2022 when Robert Wachen, a Harvard graduate and co-founder of Etched, met Dean Leitersdorf, an Israel Institute of Technology graduate and co-founder of Decart. [3]

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