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Wood elves are considered by other elven subraces (particularly the austere sun elves) to be boisterous and hedonistic. They have a zest for life and pleasure. According to Races of Faerûn (which was published in March 2003 and only mentions aquatic elves, avariel, drow, lythari, moon elves, sun elves, wood elves, and wild elves), wood elves ...
Only third-party material was produced for the third edition D&D rules, [3] but a new official edition of Dark Sun was released in 2010 for the fourth edition. [ 2 ] [ 9 ] Dark Sun has been mentioned by developers, most notably Mike Mearls, and appeared in psionics playtest materials for Dungeons & Dragons for the fifth edition of the game.
Several elven sub-races are described in the book, including gray elves, wood elves, wild elves, and valley elves; the dark elves are described as the most divergent sub-race, and dark elf player characters are considered outcasts from their homeland, either by choice, differing from the standard chaotic evil alignment of the race, or having ...
Drizzt Do'Urden (/ ˈ d r ɪ t s t d oʊ ˈ ɜːr d ɪ n /) [1] is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
Corellon is also considered a member of the default D&D pantheon. Corellon is the creator and preserver of the elven race, and governs those things held in the highest esteem among elves. Corellon's symbol was originally a crescent moon; in the 4th edition Corellon's symbol is a silver star on a blue field.
Half-elves are a subrace unto themselves, blending the features of human and elf. Half-elves look like elves to humans and like humans to elves (hence their elven description as "half-human"). They do well with elves, humans, gnomes, dwarves, and halflings, a social ease reflected in racial bonuses to the Diplomacy and Gather Information skills ...
The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. [1] [2]: 275–292 Dungeons and Dragons may be useful in teaching classical mythology. [3] D&D draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. [4]
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