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Shadowrun is a first-person shooter video game, developed by FASA Studio for Xbox 360 and Windows Vista. The game features a buying system which is inspired by the game Counter-Strike . The game is also inspired by the role-playing game of the same name .
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
The dumping of elves, dwarfs and orcs into this technopunk environment fails to work." He concluded by giving Shadowrun an average rating of 3 out of 5. [27] In the October–November 1989 issue of Space Gamer, Lester W. Smith commented, "Shadowrun is a very visual game system. That is, it encourages imagery and role-playing, without bogging ...
Thomas Dowd was one of the writers who created supporting material for the Villains and Vigilantes role-playing game from Fantasy Games Unlimited. [1]: 75 The Shadowrun 2nd Edition rules from FASA, by Dowd with Paul Hume and Bob Charrette, won the Origins Award for Best Roleplaying Rules of 1992. [2]
Download QR code; Print/export Download as PDF; ... This category has the following 3 subcategories, out of 3 total. ... Pages in category "Shadowrun" The following 7 ...
At the time, Jon Szeto was an officer in the U.S. Army who had played Shadowrun for a number of years, and was contributing articles about riggers to the Scrawls from the Sprawls APA. This brought him to the attention of FASA, and when Szeto left the Army in 1996, FASA hired him to write Rigger 2 . [ 2 ]
Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA. The video game was developed by Australian company Beam Software and first released in 1993 by Data East.
Shadowrun: The Trading Card Game is an out-of-print collectible card game, released by FASA in August 1997 as a spin-off from FASA Corporation's Shadowrun role-playing game and used the same scenario, [1] a cyberpunk setting with fantasy elements – an apocalyptic near-future Earth, with advanced technology (bio-engineering, robotics, virtual reality) which was also populated by magic and ...