Search results
Results from the WOW.Com Content Network
A reflection through an axis. In mathematics, a reflection (also spelled reflexion) [1] is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as the set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection. The image of a figure by a reflection is its mirror image in ...
In mathematics, the Schwarz reflection principle is a way to extend the domain of definition of a complex analytic function, i.e., it is a form of analytic continuation.It states that if an analytic function is defined on the upper half-plane, and has well-defined (non-singular) real values on the real axis, then it can be extended to the conjugate function on the lower half-plane.
An xy-Cartesian coordinate system rotated through an angle to an x′y′-Cartesian coordinate system In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and ...
In mathematics, a reflection formula or reflection relation for a function f is a relationship between f(a − x) and f(x). It is a special case of a functional equation . It is common in mathematical literature to use the term "functional equation" for what are specifically reflection formulae.
It is defined as the integral of the product of the two functions after one is reflected about the y-axis and shifted. The integral is evaluated for all values of shift, producing the convolution function. The choice of which function is reflected and shifted before the integral does not change the integral result (see commutativity ...
The solutions of this equation are the x-values of the critical points and are given, using the quadratic formula, by =. The sign of the expression Δ 0 = b 2 – 3ac inside the square root determines the number of critical points. If it is positive, then there are two critical points, one is a local maximum, and the other is a local minimum.
In the Euclidean plane, reflections and glide reflections are the only two kinds of indirect (orientation-reversing) isometries. For example, there is an isometry consisting of the reflection on the x-axis, followed by translation of one unit parallel to it. In coordinates, it takes
In three dimensions, a single equation usually gives a surface, and a curve must be specified as the intersection of two surfaces (see below), or as a system of parametric equations. [18] The equation x 2 + y 2 = r 2 is the equation for any circle centered at the origin (0, 0) with a radius of r.