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The opposite of high tech is low technology, referring to simple, often traditional or mechanical technology; for example, a slide rule is a low-tech calculating device. [4] [5] [6] When high tech becomes old, it becomes low tech, for example vacuum tube electronics. Further, high tech is related to the concept of mid-tech, that is a balance ...
Low technology (low tech; adjective forms: low-technology, low-tech, lo-tech) is simple technology, as opposed to high technology. [1] In addition, low tech is related to the concept of mid-tech, that is a balance between low-tech and high-tech, which combines the efficiency and versatility of high tech with low tech's potential for autonomy ...
The instruction "write a creative poem on love" is a high-level instruction. The instruction "tighten the tendons in the dominant wrist to grip the pen" is a low-level description of an activity within that. "Wikipedia is an encyclopedia" is a high-level description compared to "Wikipedia is a collection of textual articles on many topics".
In general, it has been found that there is a positive correlation between the research and development and firm productivity across all sectors, but that this positive correlation is much stronger in high-tech firms than in low-tech firms. [16] [17] In research done by Francesco Crespi and Cristiano Antonelli, high-tech firms were found to ...
Co-evolution has different aspects. As well as the co-evolution of technology and society, aspects between science, technology, users and culture have been considered. [5] Multi-actors are involved Scientific and engineering communities are central to the development of a technology, but a wide range of actors are involved in a transition. This ...
A high-level design provides an overview of a system, product, service, or process. Such an overview helps supporting components be compatible to others. The highest-level design should briefly describe all platforms, systems, products, services, and processes that it depends on, and include any important changes that need to be made to them.
Productivity-improving technologies date back to antiquity, with rather slow progress until the late Middle Ages. Important examples of early to medieval European technology include the water wheel, the horse collar, the spinning wheel, the three-field system (after 1500 the four-field system—see crop rotation) and the blast furnace.
There are two types of R&D intensity: direct and indirect. R&D intensity varies, in general, according to a firm's industry sector, product knowledge, manufacturing, and technology, and is a metric that can be used to gauge the level of a company's investment to spur innovation in and through basic and applied research.