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Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store. [2] [3] [4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones. [5]
TIS-100 is a programming/puzzle video game developed by Zachtronics Industries.The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted.
Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Programming games"
A typical Sudoku puzzle. A standard Sudoku contains 81 cells, in a 9×9 grid, and has 9 boxes, each box being the intersection of the first, middle, or last 3 rows, and the first, middle, or last 3 columns. Each cell may contain a number from one to nine, and each number can only occur once in each row, column, and box.
Some of the puzzles are well known classics, some are variations of known puzzles making them more algorithmic, and some are new. [4] They include: Puzzles involving chessboards, including the eight queens puzzle, knight's tours, and the mutilated chessboard problem [1] [3] [4] Balance puzzles [3] River crossing puzzles [3] [4] The Tower of ...
Download QR code; Print/export Download as PDF; Printable version; In other projects ... Else Heart.Break() is a programming puzzle video game.
Kodu Game Lab, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs. It runs on Xbox 360 and Microsoft Windows. It was released on the Xbox Live Marketplace on June 30, 2009. [3] A Windows version is available to the general public for download from Microsoft's FUSE web portal. [4]
The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the adjacent lights. The goal of the puzzle is to switch all the lights off, preferably with as few button presses as possible. [1] [2]