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In C and C++, return exp; (where exp is an expression) is a statement that tells a function to return execution of the program to the calling function, and report the value of exp. If a function has the return type void , the return statement can be used without a value, in which case the program just breaks out of the current function and ...
The C++ Standard Library provides base classes unary_function and binary_function to simplify the definition of adaptable unary functions and adaptable binary functions. Adaptable function objects are important, because they can be used by function object adaptors: function objects that transform or manipulate other function objects.
As an imperative language, C uses statements to specify actions. The most common statement is an expression statement, consisting of an expression to be evaluated, followed by a semicolon; as a side effect of the evaluation, functions may be called and variables assigned new values. To modify the normal sequential execution of statements, C ...
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
By the time Bjarne Stroustrup began his work on C++ in 1979–1980, [citation needed] void and void pointers were part of the C language dialect supported by AT&T-derived compilers. [1] The explicit use of void vs. giving no arguments in a function prototype has different semantics in C and C++, as detailed in the following table: [2]
I/O is inherently impure: input operations undermine referential transparency, and output operations create side effects.Nevertheless, there is a sense in which a function can perform input or output and still be pure, if the sequence of operations on the relevant I/O devices is modeled explicitly as both an argument and a result, and I/O operations are taken to fail when the input sequence ...
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In computer programming, a function object [a] is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). In some languages, particularly C++, function objects are often called functors (not related to the functional programming ...