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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game, a DVD, or the signal from a TV card.

  4. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  6. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    A frame buffer may be designed with enough memory to store two frames worth of video data. In a technique known generally as double buffering or more specifically as page flipping, the framebuffer uses half of its memory to display the current frame. While that memory is being displayed, the other half of memory is filled with data for the next ...

  7. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.

  8. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards.

  9. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.