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Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano.While Amano drew most character artwork, monster designer and graphic director Tetsuya Nomura created the original designs and many story episodes for Shadow and Setzer Gabbiani, [1] and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene ...
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Final Fantasy VI features fourteen permanent playable characters, the most of any game in the main series, as well as several secondary characters who are only briefly controlled by the player. The starting character, Terra Branford , is a reserved half-human, half-esper girl who spent most of her life as a slave to the Empire, thanks to a mind ...
Fictional character Shadow Final Fantasy character Concept artwork of Shadow by Yoshitaka Amano for Final Fantasy VI First game Final Fantasy VI (1994) Created by Tetsuya Nomura Designed by Tetsuya Nomura (preliminary) Yoshitaka Amano Kazuko Shibuya (sprites) Voiced by Yoshito Yasuhara Shadow is a character introduced in the 1994 role-playing video game Final Fantasy VI by Square Enix. He was ...
Celes Chere (Japanese: セリス・シェール, Hepburn: Serisu Shēru) is a character and protagonist in the video game Final Fantasy VI.She was created by Yoshinori Kitase and was his favorite character in the game.
Setzer Gabbiani is a character in the 1994 Square Enix video game Final Fantasy VI. Fighting using dice, darts and thrown playing cards, [6] he is a renowned gambler and owner of the Blackjack, an airship-based casino. The protagonists, in need of an airship, discover that he plans to kidnap the star of an upcoming opera.
Cyan Garamonde is a samurai in the 1994 Square Enix video game Final Fantasy VI.An old-fashioned and honorable man, he serves the king of the game's Doma region. During a conflict with a rival Empire, the game's antagonist Kefka poisons the water supply, killing not only most inside but also Cyan's wife and child.
A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...