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  2. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide. Programming in Scratch requires basic reading skills, however, so the creators saw a need for another language which would provide a simplified way to learn programming at a younger age and without any reading or mathematics required.

  3. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Snap! is built on top of Morphic.js, [2] a Morphic GUI, which serves as 'middle layer' between Snap! itself and 'bare' JavaScript. It uses an HTML5 Canvas application programming interface (API). All things visible in Snap ! are morphs themselves, i.e. all buttons, sliders, dialog boxes, menus, entry fields, text rendering, blinking cursors etc ...

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    A script that lets the sprite say Hello, World! then stops the script in Scratch 2.0. In Scratch 2.0, the stage area is on the left side, with the programming blocks palette in the middle, and the coding area on the right. Extensions are in the "More Blocks" section of the palette. [22] The web version of Scratch 2.0 introduced project autosaving.

  5. File:Scratch Screenshot, Smooth Move Script.png - Wikipedia

    en.wikipedia.org/wiki/File:Scratch_Screenshot...

    Scratch_Screenshot,_Smooth_Move_Script.png ‎ (242 × 147 pixels, file size: 12 KB, MIME type: image/png) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  6. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  7. Scratch - Wikipedia

    en.wikipedia.org/wiki/Scratch

    Scratch, a small amount of extra money; Old Scratch or Mr Scratch, a figure representing the devil; Scratch building, creation, from raw materials, of architectural scale models; Scratchcard (or scratch card, or scratcher), a small card with one or more areas containing concealed information which can be revealed by scratching off an opaque ...

  8. Cowboys beat Tampa Bay 26-24 as Baker Mayfield and the ... - AOL

    www.aol.com/cowboys-beat-tampa-bay-26-045027683.html

    Dallas Cowboys' Donovan Wilson (6) celebrates with Nick Vigil (41) Wilson sacked Tampa Bay Buccaneers' Baker Mayfield (6) and recovered Mayfield's fumble in the second half of an NFL football game ...

  9. Immediate mode (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Immediate_mode_(computer...

    Immediate mode is an API design pattern in computer graphics libraries, in which . the client calls directly cause rendering of graphics objects to the display, or in which; the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of immediate mode primitive rendering),