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S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
The player can "probe" their boundaries by throwing bolts. In the anomalies, by using special detectors "artifacts" are able to be found – valuable items that can be worn by the player, which can emit both useful and harmful effects. In stalker camps the player can find traders, technicians and medics, who can provide services.
Stalker: Clear Sky uses the digital rights management (DRM) software Tagès as copy prevention. Some versions can only be installed on a limited number of machines (5). [5] [6] It has been disabled via patches.
The game takes place soon after the events of S.T.A.L.K.E.R.: Shadow of Chernobyl.After Strelok disables the Brain Scorcher, multitudes of stalkers rush to the centre of the Zone, hoping to find rare artifacts and other rumoured treasures.
S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.
Source code from almost 6,000 GitHub repositories was leaked, and the 4chan user said it was "part one" of a much larger release. [ 198 ] November and December: On November 24, Chen Zhaojun of Alibaba's Cloud Security Team reported a zero-day vulnerability (later dubbed Log4Shell ) involving the use of arbitrary code execution in the ubiquitous ...
On its own, an arbitrary code execution exploit will give the attacker the same privileges as the target process that is vulnerable. [11] For example, if exploiting a flaw in a web browser, an attacker could act as the user, performing actions such as modifying personal computer files or accessing banking information, but would not be able to perform system-level actions (unless the user in ...
In computer science, in the field of databases, read–write conflict, also known as unrepeatable reads, is a computational anomaly associated with interleaved execution of transactions. Specifically, a read–write conflict occurs when a "transaction requests to read an entity for which an unclosed transaction has already made a write request."