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  2. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for learning is a set of principles that provide teachers with a structure to develop instructions to meet the diverse needs of all learners. The UDL framework, first defined by David H. Rose, Ed.D. of the Harvard Graduate School of Education and the Center for Applied Special Technology (CAST) in the 1990s, [ 2 ] calls for ...

  3. Universal usability - Wikipedia

    en.wikipedia.org/wiki/Universal_usability

    Universal usability refers to the design of information and communications products and services that are usable for every citizen. The concept has been advocated by Professor Ben Shneiderman, a computer scientist at the Human-Computer Interaction Lab at the University of Maryland, College Park. He also provided a more practical definition of ...

  4. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.

  5. Universal design for instruction - Wikipedia

    en.wikipedia.org/wiki/Universal_design_for...

    The Center for Universal Design at NCSU established a set of Principles of Universal Design [5] based on UD to guide and evaluate the design process, with a goal toward creating more accessible products and environments. Universal Design for Instruction is an educational framework and set of strategies that applies both UD and the Principles of ...

  6. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_human–computer...

    Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  7. Universal design - Wikipedia

    en.wikipedia.org/wiki/Universal_design

    Universal design is the design of buildings, products or environments to make them accessible to people, regardless of age, disability, or other factors. It emerged as a rights -based, anti- discrimination measure, which seeks to create design for all abilities.

  8. Human interface guidelines - Wikipedia

    en.wikipedia.org/wiki/Human_interface_guidelines

    Human interface guidelines often describe the visual design rules, including icon and window design and style. Much less frequently, they specify how user input and interaction mechanisms work. Aside from the detailed rules, guidelines sometimes also make broader suggestions about how to organize and design the application and write user ...

  9. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction, [1] written in 1983 by Stuart K. Card, Thomas P. Moran and Allen Newell, the authors introduce: "a set of Goals, a set of Operators, a set of Methods for achieving the goals ...