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  2. Reading comprehension - Wikipedia

    en.wikipedia.org/wiki/Reading_comprehension

    Strategies are key to help with reading comprehension. They vary according to the challenges like new concepts, unfamiliar vocabulary, long and complex sentences, etc. Trying to deal with all of these challenges at the same time may be unrealistic. Then again strategies should fit to the ability, aptitude and age level of the learner.

  3. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    With his strategy, the player has a win-chance of at least ⁠ 2 / 3 ⁠, however the TV station plays; with the TV station's strategy, the TV station will lose with probability at most ⁠ 2 / 3 ⁠, however the player plays. The fact that these two strategies match (at least ⁠ 2 / 3 ⁠, at most ⁠ 2 / 3 ⁠) proves that they form the ...

  4. Bridge and torch problem - Wikipedia

    en.wikipedia.org/wiki/Bridge_and_torch_problem

    The puzzle is known to have appeared as early as 1981, in the book Super Strategies For Puzzles and Games. In this version of the puzzle, A, B, C and D take 5, 10, 20, and 25 minutes, respectively, to cross, and the time limit is 60 minutes. [6] [7] In all these variations, the structure and solution of the puzzle remain the same.

  5. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The Trachtenberg system is a system of rapid mental calculation.The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly.

  6. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. Jigsaw (teaching technique) - Wikipedia

    en.wikipedia.org/wiki/Jigsaw_(teaching_technique)

    Students in jigsaw classrooms ("jigsaws") showed a decrease in prejudice and stereotyping, liked in-group and out-group members more, showed higher levels of self-esteem, performed better on standardized exams, liked school more, reduced absenteeism, and mixed with students of other races in areas other than the classroom compared to students in traditional classrooms ("trads").

  9. Spatial intelligence (psychology) - Wikipedia

    en.wikipedia.org/wiki/Spatial_intelligence...

    Spatial intelligence is an area in the theory of multiple intelligences that deals with spatial judgment and the ability to visualize with the mind's eye. It is defined by Howard Gardner as a human computational capacity that provides the ability or mental skill to solve spatial problems of navigation, visualization of objects from different angles and space, faces or scenes recognition, or to ...