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  2. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    Often also called a replicated workers or worker-crew model, [1] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program. By maintaining a pool of threads, the model increases performance and avoids latency in execution due to frequent creation and destruction of threads for ...

  3. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada). [9]

  4. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For a given instance of the map class the keys must be of the same base type. The same must be true for all of the values. Although std::map is typically implemented using a self-balancing binary search tree, C++11 defines a second map called std::unordered_map, which has the algorithmic

  5. Named parameter - Wikipedia

    en.wikipedia.org/wiki/Named_parameter

    A function call using named parameters differs from a regular function call in that the arguments are passed by associating each one with a parameter name, instead of providing an ordered list of arguments. For example, consider this Java or C# method call that doesn't use named parameters:

  6. Argument map - Wikipedia

    en.wikipedia.org/wiki/Argument_map

    An argument map or argument diagram is a visual representation of the structure of an argument. An argument map typically includes all the key components of the argument, traditionally called the conclusion and the premises , also called contention and reasons . [ 1 ]

  7. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  8. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    Multiprogramming is a computing technique that enables multiple programs to be concurrently loaded and executed into a computer's memory, allowing the CPU to switch between them swiftly. This optimizes CPU utilization by keeping it engaged with the execution of tasks, particularly useful when one program is waiting for I/O operations to complete.

  9. Embedding - Wikipedia

    en.wikipedia.org/wiki/Embedding

    In mathematics, an embedding (or imbedding [1]) is one instance of some mathematical structure contained within another instance, such as a group that is a subgroup. When some object X {\displaystyle X} is said to be embedded in another object Y {\displaystyle Y} , the embedding is given by some injective and structure-preserving map f : X → ...