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  2. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    In computer programming, conditional loops or repetitive control structures are a way for computer programs to repeat one or more various steps depending on conditions set either by the programmer initially or real-time by the actual program. A conditional loop has the potential to become an infinite loop when nothing in the loop's body can ...

  3. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    Then the condition is evaluated. If the condition is true the code within the block is executed again. This repeats until the condition becomes false. Do while loops check the condition after the block of code is executed. This control structure can be known as a post-test loop. This means the do-while loop is an exit-condition loop.

  4. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    The condition/expression is evaluated, and if the condition/expression is true, [1] the code within all of their following in the block is executed. This repeats until the condition/expression becomes false. Because the while loop checks the condition/expression before the block is executed, the control structure is often also known as a pre ...

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Most programming languages have constructions for repeating a loop until some condition changes. Some variations test the condition at the start of the loop; others test it at the end. If the test is at the start, the body may be skipped completely; if it is at the end, the body is always executed at least once.

  6. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected.

  8. Loop optimization - Wikipedia

    en.wikipedia.org/wiki/Loop_optimization

    Inversion – this technique changes a standard while loop into a do/while (a.k.a. repeat/until ) loop wrapped in an if conditional, reducing the number of jumps by two for cases where the loop is executed. Doing so duplicates the condition check (increasing the size of the code) but is more efficient because jumps usually cause a pipeline stall.

  9. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...