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DirectX Diagnostic Tool (DxDiag) is a diagnostics tool used to test DirectX functionality and troubleshoot video- or sound-related hardware problems. DirectX Diagnostic can save text files with the scan results.
DirectX functionality is provided in the form of COM-style objects and interfaces. Additionally, while not DirectX components themselves, managed objects have been built on top of some parts of DirectX, such as Managed Direct3D [31] and the XNA graphics library [32] on top of Direct3D 9. Microsoft distributes debugging tool for DirectX called ...
DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.
Microsoft XNA (a recursive acronym for XNA's not acronymed) [5] is a freeware set of tools with a managed runtime environment that Microsoft Gaming developed to facilitate video game development. XNA is based on .NET Framework , with versions that run on Windows and Xbox 360 .
In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...
Windows Vista uses Package Manager (Pkgmgr.exe) and Windows Update Standalone Installer (Wusa.exe) to install software updates and hotfixes. However, these do not support the various command-line switches like Windows XP's Package Installer (Update.exe) did. [84] Much of the functionality from Update.exe is missing.
AutoPatcher Update releases were incremental; All of the previous Update releases since the latest Core release need to be installed first. Thus, the order in which to install the releases became: Thus, the order in which to install the releases became:
Only two games that sold a significant volume, Lego Island and Lego Rock Raiders, were based on the Direct3D retained mode, so Microsoft did not update the retained mode API after DirectX 3.0. For DirectX 2.0 and 3.0, the Direct3D immediate mode used an "execute buffer" programming model that Microsoft hoped hardware vendors would support directly.