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  2. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  3. Assembly (CLI) - Wikipedia

    en.wikipedia.org/wiki/Assembly_(CLI)

    In this case the CLR will look at only one method in the call stack in the TOP position for the specified permission. Here the stack walk-through is bound to one method in the call stack by which the CLR assumes that all the other methods in the CALL STACK have the specified permission. The Assembly is a combination of METADATA and MSIL file.

  4. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  5. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses. To save a value to the stack, the PUSH instruction

  6. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    The stack region is a contiguous block of memory located near the top memory address. [61] Variables placed in the stack are populated from top to bottom. [h] [61] A stack pointer is a special-purpose register that keeps track of the last memory address populated. [61] Variables are placed into the stack via the assembly language PUSH

  7. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    In addition, the stack pointer must always be 4-byte aligned, and must always be 8-byte aligned at a function call with a public interface. [3] This calling convention causes a "typical" ARM subroutine to: In the prologue, push r4 to r11 to the stack, and push the return address in r14 to the stack (this can be done with a single STM instruction);

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  9. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    [9] [10] The code segment contains only code and the linkage section serves as a template for a new linkage segment. Pointer register 4 (PR4) points to the linkage segment of the procedure. A call to a procedure saves PR4 in the stack before loading it with a pointer to the callee's linkage segment.