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  2. List of Virtual Console games for Wii (North America)

    en.wikipedia.org/wiki/List_of_Virtual_Console...

    The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...

  3. Virtual Console - Wikipedia

    en.wikipedia.org/wiki/Virtual_Console

    The Virtual Console [a] was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation (excluding Game Boy Advance titles on the 3DS and Wii ...

  4. List of Wii games - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games

    The Wii is Nintendo's fifth home video game console, released during the seventh generation of video games. It is the successor to the GameCube, and was first launched in North America on November 19, 2006, followed by a launch in Japan and PAL regions in December 2006. This list of Wii games documents all games released for the Wii video game ...

  5. List of Virtual Console games for Wii U (North America)

    en.wikipedia.org/wiki/List_of_Virtual_Console...

    While Wii Virtual Console titles cannot be played using the Wii U GamePad's controls, a September 2013 system update enabled the use of the GamePad's screen as a display. While some Wii games were also available for download from the Wii U eShop, these are not designated as Virtual Console releases and lack Virtual Console features.

  6. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    On the Wii, channels from other regions will refuse to load with the message "This channel can't be used." The coded regions are: NTSC-U (The Americas and Asia) PAL (Europe and Oceania) NTSC-J (Japan) NTSC-K (South Korea) The GameCube and Wii's regional lockout can be bypassed either by console modification or simply by third-party software.

  7. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage. Previously, a few Virtual DS games could be exploited with specially crafted savegames to install a permanent CFW which is active as soon as the console powers on.

  8. Wii - Wikipedia

    en.wikipedia.org/wiki/Wii

    The Wii [g] (/ w iː / WEE) is a home video game console developed and marketed by Nintendo.It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world.

  9. Wii Shop Channel - Wikipedia

    en.wikipedia.org/wiki/Wii_Shop_Channel

    The Wii Shop Channel is a discontinued digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and games from prior generations of video games (marketed with the Virtual Console brand). [2]