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  2. READ 180 - Wikipedia

    en.wikipedia.org/wiki/READ_180

    READ 180 was founded in 1985 by Ted Hasselbring and members of the Cognition and Technology Group at Vanderbilt University.With a grant from the United States Department of Education’s Office of Special Education, Dr. Hasselbring developed software that used student performance data to individualize and differentiate the path of computerized reading instruction. [3]

  3. Augmented learning - Wikipedia

    en.wikipedia.org/wiki/Augmented_learning

    Other problems associated with augmented language learning is the extensive use of technology with no face-to-face learning. Students may suffer from fatigue from sitting at a computer for hours a day which would affect their learning and development in the class. Social isolation from online language learning may also occur.

  4. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    The system automatically build a user model according to student's performance. After reading, the student is given a series of exercises based on the target vocabulary found in reading. [72] CIRCSlM-Tutor CIRCSIM_Tutor is an intelligent tutoring system that is used with first year medical students at the Illinois Institute of Technology.

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Self-assessment in education technology relies on students analyzing their strengths, weaknesses, and areas where improvement is possible to set realistic goals in learning, improve their educational performances and track their progress. [258] [259] One of the unique tools for self-assessment made possible by education technology is Analytics.

  6. Learning engineering - Wikipedia

    en.wikipedia.org/wiki/Learning_engineering

    Learning Engineering is the systematic application of evidence-based principles and methods from educational technology and the learning sciences to create engaging and effective learning experiences, support the difficulties and challenges of learners as they learn, and come to better understand learners and learning. It emphasizes the use of ...

  7. One-to-one computing - Wikipedia

    en.wikipedia.org/wiki/One-to-one_computing

    Increased collaboration, self-directed learning, inquiry based learning Because 1:1 computing programs may have many goals, from improving educational outcomes to increasing equality, and are associated with such a wide range of teaching methods, it is also difficult to judge their overall success or value.

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