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  2. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    Since the C99 standard, C supports escape sequences that denote Unicode code points, called universal character names. They have the form \uhhhh or \Uhhhhhhhh, where h stands for a hex digit. Unlike other escape sequences, a universal character name may expand into more than one code unit.

  3. Escape sequence - Wikipedia

    en.wikipedia.org/wiki/Escape_sequence

    In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash \. [3]Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth ...

  4. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    But it comes with a performance penalty for string literals, as std::string usually allocates memory dynamically, and must copy the C-style string literal to it at run time. Before C++11, there was no literal for C++ strings (C++11 allows "this is a C++ string"s with the s at the end of the literal), so the normal constructor syntax was used ...

  5. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  6. List of XML and HTML character entity references - Wikipedia

    en.wikipedia.org/wiki/List_of_XML_and_HTML...

    This article lists the character entity references that are valid in HTML and XML documents. A character entity reference refers to the content of a named entity. An entity declaration is created in XML, SGML and HTML documents (before HTML5) by using the <!ENTITY name "value"> syntax in a Document type definition (DTD).

  7. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Many of the operators containing multi-character sequences are given "names" built from the operator name of each character. For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the ...

  8. Universal Character Set characters - Wikipedia

    en.wikipedia.org/wiki/Universal_Character_Set...

    The Unicode Consortium and the ISO/IEC JTC 1/SC 2/WG 2 jointly collaborate on the list of the characters in the Universal Coded Character Set.The Universal Coded Character Set, most commonly called the Universal Character Set (abbr. UCS, official designation: ISO/IEC 10646), is an international standard to map characters, discrete symbols used in natural language, mathematics, music, and other ...

  9. Control character - Wikipedia

    en.wikipedia.org/wiki/Control_character

    In computing and telecommunications, a control character or non-printing character (NPC) is a code point in a character set that does not represent a written character or symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text.