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Countries supported by PlayStation Network (in blue) PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment.Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions.
This page was last edited on 10 February 2012, at 22:39 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Kongregate, a browser games hosting site, features Badges, which earn the user points, similar to Xbox Live's Gamerscore and PlayStation Network's Trophy system. Much like PSN's Trophies, points work towards increasing a player's level. The site FAQ explains, "Your level will automatically rise as you earn points.
This is a list of PlayStation (PS1) games digitally re-released on the PlayStation Store in NA territories. These are the original games software emulated.At their initial release in December 2006, downloadable PS1 titles were only available to play on PlayStation Portable (PSP), [1] but titles became available for PlayStation 3 (PS3) in April 2007, [2] for PlayStation Vita on August 28, 2012 ...
Classics HD are compilations of PlayStation 2 games that have been remastered for the PlayStation 3 on a single disc with additional features such as upscaled graphics, PlayStation Move support, 3D support and PlayStation Network trophies. PlayStation Mobile (formerly PlayStation Suite) is a cross-platform, cross-device software framework aimed ...
Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and Share Play. [2] PlayStation 4 releases are also playable on PlayStation 5. There are 68 downloadable games out of the 4491 originally released for PlayStation 2. [a]
Similar to other PlayStation 3 titles that receive trophy support via downloaded patches, players must start a new save game to be awarded trophies, regardless of how many medals they received in previous playthroughs. This was enforced because the developers wanted to avoid the sharing of save data in order to gain trophies they did not earn. [41]
PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB).