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  2. Business of webcomics - Wikipedia

    en.wikipedia.org/wiki/Business_of_webcomics

    Those channels may include selling merchandise such as t-shirts, jackets, sweatpants, hats, pins, stickers, and toys, based on their work. Some also choose to sell print versions or compilations of their webcomics. Many webcomic creators make use of online advertisements on their websites, and possibly even product placement deals with larger ...

  3. List of webcomics in print - Wikipedia

    en.wikipedia.org/wiki/List_of_webcomics_in_print

    The traditional audience base for webcomics and print comics are vastly different, and webcomic readers do not necessarily go to bookstores. For some webcartoonists, a print release may be considered the "goal" of a webcomic series, while for others, comic books are "just another way to get the content out." [3]

  4. Webcomic - Wikipedia

    en.wikipedia.org/wiki/Webcomic

    The traditional audience base for webcomics and print comics are vastly different, and webcomic readers do not necessarily go to bookstores. For some web cartoonists, a print release may be considered the "goal" of a webcomic series, while for others, comic books are "just another way to get the content out."

  5. List of webcomic creators - Wikipedia

    en.wikipedia.org/wiki/List_of_webcomic_creators

    Scott Adams started integrating the World Wide Web for his Dilbert comics in the late 1990s. Slam Dunk-creator Takehiko Inoue started releasing his webcomic Buzzer Beater in 1997. Scott McCloud created various experimental webcomics in the late 1990s and early 2000s, including The Morning Improv and The Right Number.

  6. History of webcomics - Wikipedia

    en.wikipedia.org/wiki/History_of_webcomics

    The first comics were shared through the Internet in the mid-1980s. Some early webcomics were derivatives from print comics, but when the World Wide Web became widely popular in the mid-1990s, more people started creating comics exclusively for this medium. By the year 2000, various webcomic creators were financially successful and webcomics ...

  7. xkcd - Wikipedia

    en.wikipedia.org/wiki/Xkcd

    xkcd, sometimes styled XKCD, [‡ 2] is a serial webcomic created in 2005 by American author Randall Munroe. [1] The comic's tagline describes it as "a webcomic of romance, sarcasm, math, and language". [‡ 3] [2] Munroe states on the comic's website that the name of the comic is not an initialism but "just a word with no phonetic pronunciation".

  8. Wikipedia:WikiProject Webcomics - Wikipedia

    en.wikipedia.org/.../Wikipedia:WikiProject_Webcomics

    This project is dedicated to providing information on internet-based comic strips, or webcomics.The scope of this project may extend to other fields, such as webcomics in print, animation or video games inspired by webcomics, and people related to the webcomic community/industry.

  9. List of comics publishing companies - Wikipedia

    en.wikipedia.org/wiki/List_of_comics_publishing...

    This list of comics publishing companies lists companies, specifically publishing companies who primarily publish comics. Comic art is an art medium used to present ideas or stories via images. The images are usually arranged in panels in a sequence that conveys the story. Sounds are expressed using speech balloons and onomatopoeia.