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  2. Cosine similarity - Wikipedia

    en.wikipedia.org/wiki/Cosine_similarity

    In data analysis, cosine similarity is a measure of similarity between two non-zero vectors defined in an inner product space. Cosine similarity is the cosine of the angle between the vectors; that is, it is the dot product of the vectors divided by the product of their lengths. It follows that the cosine similarity does not depend on the ...

  3. Fréchet distance - Wikipedia

    en.wikipedia.org/wiki/Fréchet_distance

    An important tool for calculating the Fréchet distance of two curves is the free-space diagram, which was introduced by Alt and Godau. [4] The free-space diagram between two curves for a given distance threshold ε is a two-dimensional region in the parameter space that consists of all point pairs on the two curves at distance at most ε:

  4. 3D Content Retrieval - Wikipedia

    en.wikipedia.org/wiki/3D_Content_Retrieval

    A 3D Content Retrieval system is a computer system for browsing, searching and retrieving three dimensional digital contents (e.g.: Computer-aided design, molecular biology models, and cultural heritage 3D scenes, etc.) from a large database of digital images. The most original way of doing 3D content retrieval uses methods to add description ...

  5. Differential geometry of surfaces - Wikipedia

    en.wikipedia.org/wiki/Differential_geometry_of...

    Given any curve c : (a, b) → S, one may consider the composition X ∘ c : (a, b) → ℝ 3. As a map between Euclidean spaces, it can be differentiated at any input value to get an element (X ∘ c)′(t) of ℝ 3. The orthogonal projection of this vector onto T c(t) S defines the covariant derivative ∇ c ′(t) X.

  6. Similarity (geometry) - Wikipedia

    en.wikipedia.org/wiki/Similarity_(geometry)

    Similar figures. In Euclidean geometry, two objects are similar if they have the same shape, or if one has the same shape as the mirror image of the other.More precisely, one can be obtained from the other by uniformly scaling (enlarging or reducing), possibly with additional translation, rotation and reflection.

  7. Geometric design - Wikipedia

    en.wikipedia.org/wiki/Geometric_design

    3D curves — Example 01 3D curves — Example 02. Geometrical design (GD) is a branch of computational geometry. It deals with the construction and representation of free-form curves, surfaces, or volumes [1] and is closely related to geometric modeling. Core problems are curve and surface modelling and representation.

  8. Raven ran between 2002 and 2010, for 12 regular series and 3 spin-offs. The BBC Scotland show followed a number of children as they competed for the title of “Ultimate Warrior”.

  9. Computer representation of surfaces - Wikipedia

    en.wikipedia.org/wiki/Computer_representation_of...

    In technical applications of 3D computer graphics such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing objects. The other ways are wireframe (lines and curves) and solids.