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  2. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    Tharizdun was #4 on CBR's 2020 "Dungeons & Dragons: 10 Endgame Bosses You Need To Use In Your Next Campaign" list — the article states that "What's interesting is that all of Tharizdun's followers and subjects are insane. DMs can easily make a horror insane asylum-type of adventure where deep within the institution's underbelly is a cult ...

  3. Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Spell_Compendium

    Spell Compendium is a compilation of previously published spells for third edition Dungeons & Dragons. [1] It compiles spells from a variety of other Dungeons & Dragons books and updates them to use the v3.5 version of the rules. Spell lists are included for all spellcasting classes in the Player's Handbook and Dungeon Master's Guide, along ...

  4. List of systemless fantasy role-playing game supplements

    en.wikipedia.org/wiki/List_of_systemless_fantasy...

    This is a list of tabletop fantasy role-playing game supplements published by various companies. Many of these books were unlicensed publications intended to be used with Dungeons & Dragons or other game systems, and many were designed to be "generic" or "universal", or to be adapted to any fantasy role-playing game system.

  5. Fiendish Codex I: Hordes of the Abyss - Wikipedia

    en.wikipedia.org/wiki/Fiendish_Codex_I:_Hordes...

    There are three appendices: I features a list of all known demon lords; II features a list of all known layers of the Abyss; and III features a list of all known types of demon, sorted by their Challenge Ratings, which are updated to 3.5. Appendix III also includes the books from which they originated.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  7. Queen of the Demonweb Pits - Wikipedia

    en.wikipedia.org/wiki/Queen_of_the_Demonweb_Pits

    The Q1 module was the first to offer a glimpse into the Abyss, home to the D&D race of demons. It features a map of the Demonweb Pits, [2] a series of interweaving passageways through a maelstrom of lost souls in the Abyss. Characters who venture off the path are probably lost, and many spells work differently (or not at all).

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  9. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...