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Factory/Drone Performance: Consumption: MWs. Production: Cost: clips. Storage: MW-seconds. Rate at which probes generate more probes (each new probe costs 100 quadrillion clips) Reduces damage from dust, junk, radiation, and general entropic decay.
Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips.
What is Universal Paperclips? Universal Paperclips is a new game that pits you against market forces. As an AI, your job is to make paperclips - but as you earn more money, you get better and new ways to do this job. Make automated AutoClippers, increase your Marketing level, and become the kingpin (AI-pin?) of the Paperclip industry. Business.
Universal Paperclips starts off pretty simple: you’re an AI tasked with making paperclips and you can do so by clicking a button. But as operations increase, you can automate the process and...
In Universal Paperclips the player gets to experience first-hand what it might feel like to be such an AI. Over the course of a 4-6 hour experience players are taken on a journey that begins with a single paperclip and expands exponentially across the entire expanse of the known universe.
The gameplay of Universal Paperclips takes place over roughly three separate stages. These stages limit the Projects that can be launched, but also have very distinct play styles. The first stage is roughly analogous to a paperclip manufacturer.
Become a super-powerful AI who only wants one thing: paperclips. Use your unstoppable intelligence to create a massive paperclip empire in this addictive idle/management/strategy/sim.
Lantz designed Universal Paperclips to provoke ideas about artificial intelligence, clicker games, and environmental devastation, but he also believes that it provokes an aesthetic response.
r/universalpaperclips: An unofficial subreddit for the browser-based game, Universal Paperclips….
Universal Paperclips is a clicker/idle game in the vein of Candy Box and Cookie Clicker. As the player accrues more of the game's numerous resources, the game unlocks new options and evolves.