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  2. Overlap–save method - Wikipedia

    en.wikipedia.org/wiki/Overlap–save_method

    Overlap–save method. In signal processing, overlap–save is the traditional name for an efficient way to evaluate the discrete convolution between a very long signal and a finite impulse response (FIR) filter : where h[m] = 0 for m outside the region [1, M]. This article uses common abstract notations, such as or in which it is understood ...

  3. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesman problem: the black line shows the shortest possible loop that connects every red dot. The travelling salesman problem (TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city?"

  4. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    Fig 1: A sequence of five plots depicts one cycle of the overlap-add convolution algorithm. The first plot is a long sequence of data to be processed with a lowpass FIR filter. The 2nd plot is one segment of the data to be processed in piecewise fashion. The 3rd plot is the filtered segment, including the filter rise and fall transients.

  5. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1][2] Although pseudocode shares features with regular programming ...

  6. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  7. Halton sequence - Wikipedia

    en.wikipedia.org/wiki/Halton_sequence

    Equivalently, the nth number of this sequence is the number n written in binary representation, inverted, and written after the decimal point. This is true for any base. As an example, to find the sixth element of the above sequence, we'd write 6 = 1*2 2 + 1*2 1 + 0*2 0 = 110 2 , which can be inverted and placed after the decimal point to give ...

  8. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]

  9. Diffie–Hellman key exchange - Wikipedia

    en.wikipedia.org/wiki/Diffie–Hellman_key_exchange

    Diffie–Hellman (DH) key exchange[ nb 1 ] is a mathematical method of securely generating a symmetric cryptographic key over a public channel and was one of the first public-key protocols as conceived by Ralph Merkle and named after Whitfield Diffie and Martin Hellman. [ 1 ][ 2 ] DH is one of the earliest practical examples of public key ...