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The Mersenne Twister algorithm is based on a matrix linear recurrence over a finite binary field . The algorithm is a twisted generalised feedback shift register 4 (twisted GFSR, or TGFSR) of rational normal form (TGFSR (R)), with state bit reflection and tempering. The basic idea is to define a series through a simple recurrence relation, and ...
Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1 ][ 2 ] Although pseudocode shares features with regular programming ...
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
One-time pad. A format of one-time pad used by the U.S. National Security Agency, code named DIANA. The table on the right is an aid for converting between plaintext and ciphertext using the characters at left as the key. In cryptography, the one-time pad (OTP) is an encryption technique that cannot be cracked, but requires the use of a single ...
Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O (n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary. It uses a stack to detect and remove concavities in the ...
C4.5 algorithm. Chord (peer-to-peer) Cigarette smokers problem. Cocktail shaker sort. Comb sort. Computation of cyclic redundancy checks. Conditional (computer programming) Conjugate residual method. Cooley–Tukey FFT algorithm.
The matching pursuit is an example of a greedy algorithm applied on signal approximation. A greedy algorithm finds the optimal solution to Malfatti's problem of finding three disjoint circles within a given triangle that maximize the total area of the circles; it is conjectured that the same greedy algorithm is optimal for any number of circles.
In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm is an algorithm for finding substrings in strings. It was published by Nigel Horspool in 1980 as SBM. [1] It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for ...
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