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A tag cloud (a typical Web 2.0 phenomenon in itself) presenting Web 2.0 themes. Web 2.0 (also known as participative (or participatory) [1] web and social web) [2] refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.
The Semantic Web, sometimes known as Web 3.0 (not to be confused with Web3), is an extension of the World Wide Web through standards [1] set by the World Wide Web Consortium (W3C). The goal of the Semantic Web is to make Internet data machine-readable .
Terry Flew, in his third edition of New Media, described the differences between Web 1.0 and Web 2.0 as a "move from personal websites to blogs and blog site aggregation, from publishing to participation, from web content as the outcome of large up-front investment to an ongoing and interactive process, and from content management systems to ...
Web3 (also known as Web 3.0) [1] [2] [3] was an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. [4]
As stated in the RFC, "the differences between this protocol and SSL 3.0 are not dramatic, but they are significant enough to preclude interoperability between TLS 1.0 and SSL 3.0". Tim Dierks later wrote that these changes, and the renaming from "SSL" to "TLS", were a face-saving gesture to Microsoft, "so it wouldn't look [like] the IETF was ...
A conference between Tim O'Reilly with O'Reilly Media and MediaLive International coined the term "Web 2.0". This conference became an annual "Web 2.0 Summit" in San Francisco, where the idea was developed gradually from 2004 to 2011. Web 2.0 included data that existed prior within Web 1.0 with improved data management and increased interaction.
XSLT 2.0 Web Development by Dmitry Kirsanov (ISBN 0-13-140635-3) XSL Companion, 2nd Edition by Neil Bradley, published by Addison-Wesley ( ISBN 0-201-77083-0 ) XSLT and XPath on the Edge (Unlimited Edition) by Jeni Tennison , published by Hungry Minds Inc, U.S. ( ISBN 0-7645-4776-3 )
A: Web 1.0 was dial-up, 50K average bandwidth, Web 2.0 is an average 1 megabit of bandwidth and Web 3.0 will be 10 megabits of bandwidth all the time, which will be the full video Web, and that will feel like Web 3.0.