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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    The actual format and content of a pointer variable is dependent on the underlying computer architecture. Using pointers significantly improves performance for repetitive operations, like traversing iterable data structures (e.g. strings, lookup tables, control tables, linked lists, and tree structures). In particular, it is often much cheaper ...

  3. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C supports the use of pointers, a type of reference that records the address or location of an object or function in memory. Pointers can be dereferenced to access data stored at the address pointed to, or to invoke a pointed-to function. Pointers can be manipulated using assignment or pointer arithmetic. The run-time representation of a ...

  5. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself. The most common form of indirection is the act of manipulating a value through its memory address. For example, accessing a variable through the use of a pointer.

  6. Hooking - Wikipedia

    en.wikipedia.org/wiki/Hooking

    The __thiscall calling convention passes a pointer to the calling class instance (commonly referred to as a "this" pointer) via the ECX register (on the x86 architecture). Therefore, in order for a hook function to properly intercept the "this" pointer that is passed and take it as an argument, it must look into the ECX register.

  7. OpenShot - Wikipedia

    en.wikipedia.org/wiki/OpenShot

    OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.

  8. Non-linear editing - Wikipedia

    en.wikipedia.org/wiki/Non-linear_editing

    Non-linear editing with computers as it is known today was first introduced by Editing Machines Corp. in 1989 with the EMC2 editor, a PC-based non-linear off-line editing system that utilized magneto-optical disks for storage and playback of video, using half-screen-resolution video at 15 frames per second.

  9. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    By using C++/CLI, an application may simultaneously use the managed heap (by way of tracking pointers) and any native memory region, without the explicit declaration. (Implicit) (Implicit) A primary benefit in this case being, if underlying native data structures change, so long as the naming is compatible, a breaking change is avoided.