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Qt /ˈkjuːt/ or /ˈkjuː ˈtiː/ (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a ...
It debuted during the later part of the Qt 4 era, starting with the release of Qt Creator, version 1.0 in March 2009 [5] and subsequently bundled with Qt 4.5 in SDK 2009.3. [ 6 ] This was at a time when the standalone Qt Designer application was still the widget layout tool of choice for developers.
Qt Quick is a free software application framework developed and maintained by the Qt Project within the Qt framework. It provides a way of building custom, highly dynamic graphical user interfaces with fluid transitions and effects, which are becoming more common especially in mobile devices . [ 2 ]
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After Nokia opened the Qt source code to the community on Gitorious various ports appeared. Here are some of these unofficial platforms: Qt for OpenSolaris – Qt for OpenSolaris. [24] Qt for Haiku – Qt4 and Qt5 for Haiku. [25] [26] Qt for OS/2 – Qt for OS/2, eComStation [27] and ArcaOS. [28]
Wt (pronounced "witty") is an open-source widget-centric web framework for the C++ programming language. It has an API resembling that of Qt framework (although it was developed with Boost, and is incompatible when mixed with Qt), also using a widget-tree and an event-driven signal/slot system.
By 2010, the entire interface was re-implemented using Qt 4 and given its engine branch for further development. Before SFM was released to the public, Team Fortress 2 carried a simplified version of SFM known as the "Replay Editor", which was limited to capturing the actual events occurring throughout a player's life. It provided no ability to ...