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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...

  3. Scalability - Wikipedia

    en.wikipedia.org/wiki/Scalability

    Scalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. [ 1] In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is ...

  4. Scalability testing - Wikipedia

    en.wikipedia.org/wiki/Scalability_testing

    Scalability testing is the testing of a software application to measure its capability to scale up or scale out in terms of any of its non-functional capability. Performance, scalability and reliability testing are usually grouped together by software quality analysts . The main goals of scalability testing are to determine the user limit for ...

  5. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Scaling (geometry) In affine geometry, uniform scaling (or isotropic scaling[ 1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions. The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed ...

  6. Scale analysis (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Scale_analysis_(mathematics)

    Scale analysis (mathematics) Scale analysis (or order-of-magnitude analysis) is a powerful tool used in the mathematical sciences for the simplification of equations with many terms. First the approximate magnitude of individual terms in the equations is determined. Then some negligibly small terms may be ignored.

  7. Vertical exaggeration - Wikipedia

    en.wikipedia.org/wiki/Vertical_exaggeration

    The vertical exaggeration is given by: = where VS is the vertical scale and HS is the horizontal scale, both given as representative fractions.. For example, if 1 centimetre (0.39 in) vertically represents 200 metres (660 ft) and 1 centimetre (0.39 in) horizontally represents 4,000 metres (13,000 ft), the vertical exaggeration, 20×, is given by:

  8. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [ 1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined ...

  9. Flight simulator - Wikipedia

    en.wikipedia.org/wiki/Flight_simulator

    This large simulator has a gimballed cockpit mounted on a framework which adds vertical motion. The framework is mounted on rails attached to a rotating platform. The rails allow the simulator cab to be positioned at different radii from the centre of rotation and this gives a sustained G capability up to about 3.5. [60] [61]

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