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The elf first appeared as a player character race in the original 1974 edition of Dungeons & Dragons. [8] [7] The aquatic elf was introduced in the 1975 Blackmoor supplement. [9] Elves in Dungeons & Dragons are immune to paralysis as a holdover from a game balance adjustment in Chainmail. [10]
The drow were first mentioned in the Dungeons & Dragons game in the 1st Edition 1977 Advanced Dungeons & Dragons Monster Manual under the "Elf" entry, where it is stated that "The 'Black Elves,' or drow, are only legend." No statistics are given for the drow in this book, apart from the statistics for normal elves.
The half-elf is a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game.
Corellon is the creator and preserver of the elven race, and governs those things held in the highest esteem among elves. Corellon's symbol was originally a crescent moon; in the 4th edition Corellon's symbol is a silver star on a blue field.
Elves are a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. [11] Elves are renowned for their grace and mastery of magic [11] [12]: 58 and weapons such as the bow [12]: 15, 58 and sword.
Sadira: a half-elf former slave in Tyr who was taught the ways of a preserver as a young child, she is also instrumental in the freeing of Tyr and subsequent transformation into a unique class called the sun wizard. Sa’ram:One of the two dwarves that stole the Dark Lens. Upon dying they became banshee guardians of the talisman. [3]
Being creative with your Elf's name makes things a lot more exciting, especially since the young members of your family will likely engrave it in their mind for years to come.
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook".