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Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike. The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010. It was ported to Android and iOS in August 2012.
The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010; the second game, Danganronpa 2: Goodbye Despair, was released in 2012; and the third game, Danganronpa V3: Killing Harmony, was released for the PlayStation 4 and the PlayStation Vita in 2017.
Kirigiri Sou is a visual novel in which the player controls Kouhei Matsudaira and Kyoko Kirigiri from the adventure games Otogirisō and Danganronpa: Trigger Happy Havoc, where the player aims to investigate a seemingly abandoned mansion in the woods; [1] unlike the original game, which uses 2D cutouts for characters, Kirigiri Sou solely uses background slides accompanied by character sound ...
The best-selling Danganronpa game in Japan is Danganronpa: Trigger Happy Havoc, which sold a total of 258,250 units on the PlayStation Portable. [97] In Europe and the United States, combined sales of the first two games on PlayStation Vita, Trigger Happy Havoc and Goodbye Despair, have surpassed 200,000 copies sold as of April 2015. [98]
Danganronpa V3 continues the same style of gameplay as the first two numbered Danganronpa games, which is split into School Life, Deadly Life, and Class Trial segments. . During School Life, the player interacts with other characters and progresses through the story until coming across a murder victim and entering the Deadly Life, during which they must gather evidence for use in the Class Tri
Kazutaka Kodaka (Japanese: 小高 和剛, Hepburn: Kodaka Kazutaka, born July 8, 1978) is a Japanese video game designer, writer, and manga artist.His work is known for recurring themes of contrasting hope and despair, luck and talent, truth and lies, and mixing tragedy with dark humor, as well as using numerous plot twists.
Danganronpa: Trigger Happy Havoc: Character design [11] 2012 Danganronpa 2: Goodbye Despair: Character design [12] 2014 Danganronpa Another Episode: Ultra Despair Girls: Character design [13] 2017 Danganronpa V3: Killing Harmony: Character design [14] 2020 Death Come True: Promotion illustrator [15] 2023 Master Detective Archives: Rain Code ...
During early stages of the game Danganronpa: Trigger Happy Havoc, a demo named Distrust, Makoto was simply named "Protagonist" (主人公, Shujinkō). [1] Writer Kazutaka Kodaka from Spike Chunsoft said in an interview that his aim was not to have players project themselves onto Makoto Naegi, a common method of writing for visual novels. In the ...
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