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Battle Games in Middle-earth (BGiME) was a fortnightly magazine published by De Agostini in conjunction with British games manufacturer Games Workshop.Unlike White Dwarf, which generally features content regarding Games Workshop's flagship Warhammer brands, BGiME was entirely dedicated to The Lord of the Rings Strategy Battle Game.
Middle Earth Strategy Battle Game, previously marketed as The Lord of the Rings Strategy Battle Game, The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game and The Hobbit: The Battle of Five Armies Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
Serpentor was designed to be the ultimate Cobra leader. Doctor Mindbender and Destro combed the tombs of the greatest leaders in history to find cells with DNA traces. These long-dead genetic blueprints were combined to produce a composite clone with the genius of Napoleon, the ruthlessness of Julius Caesar, the daring of Hannibal, and the shrewdness of Attila the Hun.
The Shock of Impact (Tabletop Games, 1981) [1] To the Strongest! (BigRedBat Ventures, 2014) [1] Vis Bellica (Ordered Flexibility, 2002) [1] War & Conquest (Scarab Miniatures, 2011) Warfare in the Ancient World (Newbury Rules, 1980) [1] War Games Rules 1000 B.C to 500 A.D (Ancient War Games Research Group, 1969)
First edition cover of the game, 1975. Battle of the Five Armies is a board wargame published by LORE / JMJ Enterprises in 1975 — and later by TSR — that simulates the fictional Battle of Five Armies that was the finale of J.R.R. Tolkien's novel The Hobbit.
The story is set in 1997, nine years after the game's production. The plot follows Zak, a writer for the National Inquisitor, a tabloid newspaper; Annie Larris, a freelance scientist; and Melissa China and Leslie Bennett, two Yale University students, in their attempt to prevent the nefarious alien Caponians (who have taken over "The Phone Company", an amalgamation of various telecommunication ...
These games added factors such as altitude difference, ammunition supply, wind speed, and jammed guns to the basic game (which assumed the guns always worked and had an endless supply of ammunition, and that the players would fly at the same altitude throughout in still air).
The Great Battles is a computer wargame series based on the Great Battles of History board game series by GMT Games. The three titles in the series—The Great Battles of Alexander, The Great Battles of Hannibal and The Great Battles of Caesar—were developed by Erudite Software and published by Interactive Magic. [1]