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In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Heroes of the Elemental Chaos is a supplement to the 4th edition of the Dungeons & Dragons role-playing game. This book is one of three source books, along with Manual of the Planes (2008) and The Plane Below: Secrets of the Elemental Chaos (2009), from this era that details the Elemental Chaos from the 4th edition World Axis cosmology.
The plane is described in The Plane Below: Secrets of the Elemental Chaos, released in 2010. In the Forgotten Realms setting, the Elemental Chaos was formed from the collapse of the Inner Planes after Mystra's murder, while in Eberron, the Elemental Chaos is equated with Khyber, the Dragon Below. Locations within the Elemental Chaos
The book also adds two player races, Drow and Genasi (humanoid embodiments of the Elemental Chaos), [1] and three player classes: the Swordmage, an eladrin "style of fighting that uses spells to increase the character's skill with the blade", [1] "the Dark Pact Warlock, a drow sendup of the Warlock class found in the Player's Handbook", [1]
Elemental Assassin series by Jennifer Estep Magic metal that can absorb and negate elemental magic, at the cost of generating heat (melting the metal if it absorbs too much). This ability lets Silverstone be used for both storing magical energy to be used later and to protect people, objects, or structures from mystical attacks.
In them, the Symbol of Chaos comprises eight arrows in a radial pattern. The symbol has been adopted in role-playing games such as Warhammer and Dungeons & Dragons , as well as modern occult traditions, where it represents chaos magic , and also as a part of punk rock subculture and branches of modern anarchism .
Across the North of Faerûn, four different elemental cults have caused natural disasters by utilizing items called devastation orbs. Secretly, the cults have come together to unleash an unknown catastrophic force. These cults are devoted to the Princes of Elemental Evil and serve the Elder Elemental Eye. Each cult is led by a prophet:
The law versus chaos axis in D&D predates good versus evil in the game rules. Originally the law/chaos axis was defined as the distinction between "the belief that everything should follow an order, and that obeying rules is the natural way of life", as opposed to "the belief that life is random, and that chance and luck rule the world". [ 10 ]