Search results
Results from the WOW.Com Content Network
The word joiner replaces the zero-width no-break space (ZWNBSP, U+FEFF), as a usage of the no-break space of zero width. The ZWNBSP is originally and currently used as the byte order mark (BOM) at the start of a file. However, if encountered elsewhere, it should, according to Unicode, be treated as a word joiner, a no-break space of zero width.
A second common application of non-breaking spaces is in plain text file formats such as SGML, HTML, TeX and LaTeX, whose rendering engines are programmed to treat sequences of whitespace characters (space, newline, tab, form feed, etc.) as if they were a single character (but this behavior can be overridden).
Unicode's U+FEFF ZERO WIDTH NO-BREAK SPACE character can be inserted at the beginning of a Unicode text to signal its endianness: a program reading such a text and encountering 0xFFFE would then know that it should switch the byte order for all the following characters. Its block name in Unicode 1.0 was Special. [5]
A space character typically inserts horizontal space that is about as wide as a letter. For a monospaced font the width is the width of a letter, and for a variable-width font the width is font-specific. Some fonts support multiple space characters that have different widths.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Insert hair space: s/b: should be: Selection should be whatever edit follows this mark s/r: substitute/replace: Make the substitution tr: transpose: Transpose the two words selected vf: verb form (Mostly used when translating) The version of the verb is used incorrectly e: ending: The ending of the word is incorrect / needs to be changed c ...
Additionally, in remakes such as the GBA: Dawn of Souls version, there is an option to autoname - which will select from a limited pool of names of other Final Fantasy characters from later games. In the original Final Fantasy instruction manual, the character names used were NEST, HOWA, TOMY, and PHIL, for what it's worth.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.