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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  4. Fair-share scheduling - Wikipedia

    en.wikipedia.org/wiki/Fair-share_scheduling

    On the other hand, if a new user starts a process on the system, the scheduler will reapportion the available CPU cycles such that each user gets 20% of the whole (100% / 5 = 20%). Another layer of abstraction allows us to partition users into groups, and apply the fair share algorithm to the groups as well.

  5. Tomasulo's algorithm - Wikipedia

    en.wikipedia.org/wiki/Tomasulo's_algorithm

    Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units.

  6. Template:Processor scheduling - Wikipedia

    en.wikipedia.org/wiki/Template:Processor_scheduling

    To change this template's initial visibility, the |state= parameter may be used: {{Processor scheduling | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Processor scheduling | state = expanded}} will show the template expanded, i.e. fully visible.

  7. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    Local (basic block) scheduling: instructions can't move across basic block boundaries. Global scheduling: instructions can move across basic block boundaries. Modulo scheduling: an algorithm for generating software pipelining, which is a way of increasing instruction level parallelism by interleaving different iterations of an inner loop.

  8. Single-machine scheduling - Wikipedia

    en.wikipedia.org/wiki/Single-machine_scheduling

    Single-machine scheduling or single-resource scheduling is an optimization problem in computer science and operations research. We are given n jobs J 1 , J 2 , ..., J n of varying processing times, which need to be scheduled on a single machine, in a way that optimizes a certain objective, such as the throughput .

  9. Gang scheduling - Wikipedia

    en.wikipedia.org/wiki/Gang_scheduling

    In computer science, gang scheduling is a scheduling algorithm for parallel systems that schedules related threads or processes to run simultaneously on different processors. Usually these will be threads all belonging to the same process, but they may also be from different processes, where the processes could have a producer-consumer ...