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Equation [3] involves the average velocity v + v 0 / 2 . Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...
Different from instantaneous speed, average speed is defined as the total distance covered divided by the time interval. For example, if a distance of 80 kilometres is driven in 1 hour, the average speed is 80 kilometres per hour. Likewise, if 320 kilometres are travelled in 4 hours, the average speed is also 80 kilometres per hour.
The scalar absolute value of velocity is called speed, being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s −1). For example, "5 metres per second" is a scalar, whereas "5 metres per second east" is a vector.
[57] [58] That is, qualitatively speaking, physical systems obeying Newton's laws can exhibit sensitive dependence upon their initial conditions: a slight change of the position or velocity of one part of a system can lead to the whole system behaving in a radically different way within a short time. Noteworthy examples include the three-body ...
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
The equation = + (+) = is of the form + + =, and such an equation can be transformed into an equation solvable by the function (see an example of such a transformation here). Some algebra shows that the total time of flight, in closed form, is given as [ 10 ]
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